GAME DESIGN
Playing games is great, writing or talking about them is also great. But making games is even a bit greater. Which is why I also tried my hand of a few small, interesting and also rather enlightening projects.
Coria-Art in this banner by Maren Schildmeyer
Games I've worked on
While I consulted many a production, these are games, demos and prototypes I directly worked on.

Coria and the Sunken City
An ambitious project for Game Boy Color, programmed in assembly by the amazing Paul Nasdalack. Due to various reasons, the development is paused at the moment, but I sincerely hope, we can finish this very cool project one day! You can download and play a demo here.

Bubble TeaR
This game was made for Global Game Jam 2025 and the primary thought behind its inception was: What is the worst thing we could do? I think we succeded, this game should guarantee its creators a cozy, warm place in hell. You can download the game here.

For Frog's Sake
A massive-multiplayer frog-love-simulator. Or something like that. Created of Global Game Jam 2024, a group of people "helps" a frog through levels full of danger. You can download the game here.

My Home is My Kratzbaum
For Global Game Jam 2019, we made a game about throwing cats on a Kratzbaum. With some amazing vocalizations and a mode for dozens of players, it's quite fun! You can download the game here.

Octoputt
In this game from Global Game Jam 2020, you help an octopus find its way through labyrinthine stages by moving the stage itself around. Comes with cool paper-aesthetics and a catchy title-song! You can download the game here.

Scotland Backyard Turbo
This game, made for Global Game Jam 2023 is maybe our most accomplished Gamejam-project yet. Three gardeners chase a mole through the garden - asymmetric multiplayer-fun! You can download the game here.